Posts by Robert Yang

Thesis 2012: Deautomatized

Thesis 2012: Deautomatized

As the semester draws to a close, we’d like to preview some of the cool games-related thesis projects getting built...

Thesis 2012: Guardians of the City

Thesis 2012: Guardians of the City

As the semester draws to a close, we’d like to preview some of the cool games-related thesis projects getting built...

Thesis 2012: Gaming the System

Thesis 2012: Gaming the System

As the semester draws to a close, we’d like to preview some of the cool games-related thesis projects getting built...

Thesis 2012: You Have Your Lebanon and I Have Mine

Thesis 2012: You Have Your Lebanon and I Have Mine

As the semester draws to a close, we’d like to preview some of the cool games-related thesis projects getting built...

Thesis 2012: Dental Play / Naked Mouth

Thesis 2012: Dental Play / Naked Mouth

As the semester draws to a close, we’d like to preview some of the cool games-related thesis projects getting built...

Thesis 2012: The Liar

Thesis 2012: The Liar

As the semester draws to a close, we’d like to preview some of the cool games-related thesis projects getting built...

Thesis 2012: Souvenir

Thesis 2012: Souvenir

As the semester draws to a close, we’d like to preview some of the cool games-related thesis projects getting built...

de_dust and the reality / unreality of game architecture.

de_dust and the reality / unreality of game architecture.

This is part of a series of short essays I’m writing for my architecture criticism class; our assignment was to...

Why game architecture matters.

Why game architecture matters.

This is part of a series of short essays I’m writing for my architecture criticism class; our assignment was to...

MFADT Spring Fair 2012!

MFADT Spring Fair 2012!

Come to Parsons MFA Design and Technology’s first ever “Spring Fair” — basically we’re just going to show all the...