I went to some of the GDC Education summit talks. I doubt Gamasutra was there, as Education talks are among the least attended at GDC, but these talks still deserve coverage, so here it is!
Jason Della Rocca headed a “game incubator” summer program at Concordia University. It was 8 weeks, from July to August, and he thinks other universities should run similar programs.
Judging from a cost-benefit analysis, he thinks the program is definitely worth it. It only cost the university about $50,000 (a $1,000 / month stipend * 11 participants + workspace rental + support from Ubisoft) which, as far as university programs go, is incredibly cheap. Benefits-wise, it helped the university’s image / brand for game design, it strengthened a relationship with Ubisoft, and it helped boost local Canadians indies by pairing them with industry mentors / advisers / networks. (One of these projects was FRACT OSC by Phosfiend Systems.) Continue reading


I went to some of the GDC Education summit talks. I doubt Gamasutra was there, as Education talks are among the least attended at GDC, but these talks still deserve coverage, so here it is!