Thesis 2012: Souvenir
As the semester draws to a close, we’d like to preview some of the cool games-related thesis projects getting built...
As the semester draws to a close, we’d like to preview some of the cool games-related thesis projects getting built...
As the semester draws to a close, we’d like to preview some of the cool games-related thesis projects getting built...
This is part of a series of short essays I’m writing for my architecture criticism class; our assignment was to...
This is part of a series of short essays I’m writing for my architecture criticism class; our assignment was to...
Come to Parsons MFA Design and Technology’s first ever “Spring Fair” — basically we’re just going to show all the...
People who review games, from users to professional reviewers, often call games they like “addictive.” Publishers and developers love to...
In case you missed it, the New York Times had an article about “hyperaddictive games” featuring MFA D+T Graduate Zach...
I’ve been playing a lot of Realm of the Mad God recently. It is a freemium game, and I usually...
I believe that architecture reflects game design better than any other discipline, so I’m taking an architecture criticism class taught by...
Google announced not long ago its three-year effort to create a better browser technology that can run heavy duty console...